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Epic Delays Marvel–Star Wars Shooter and Orders 'AI‑First' Development

This signals Epic's push to speed production through generative AI with launch timing and quality controls still unclear.

Overview

  • Bloomberg reporting published Monday says Epic told teams working on an unannounced Marvel and Star Wars extraction shooter to adopt an “AI‑first” pipeline using Anthropic’s Claude and to stop writing routine code by hand.
  • The project has been pushed off its previously targeted March 2027 window and Epic has not given a new release date as leadership reassesses progress and staffing needs.
  • Epic CEO Tim Sweeney confirmed a broad internal pivot on social media, saying the company is moving developers to be “retooled for maximum AI acceleration” and framing the change as productivity-driven rather than a headcount cut.
  • Several developers told reporters they were surprised and concerned, citing unclear guardrails for correcting AI errors and internal reviews that had already flagged problems with the game’s originality and mechanics.
  • The title is a high-profile outcome of Disney’s $1.5 billion 2024 investment in Epic, and the shift to AI‑led production raises questions about creative quality, oversight, and how Unreal Engine 6 integrations will be used across future projects.