Overview
- Keen Games announced the 1.0 launch on Thursday, delivering the full Embervale map and declaring the main story wrapped for now.
- The release adds new locales including two Hollow Halls, a new biome, improved rendering and lighting, new spells, animations, base decor, and a new crafting tier.
- A new logic system called Sparkworks lets players build custom interactions, puzzles, traps and enemy encounters inside their worlds.
- Patch notes raise gear progression to level 55 and include changes to player progression that were reported inconsistently by outlets, with some players noting skill-tree resets on existing saves so users should read the official changelog before updating.
- After almost three years in early access the 1.0 launch establishes a feature-complete base for the game while signaling continued post-launch content and greater longevity driven by player-created scenarios.