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Elder Scrolls Veteran Cites Bureaucracy and a Passed-Over TES6 Lead Role in Departure From Bethesda

He portrays a larger, slower organization that pulled senior designers into management.

Overview

  • Kurt Kuhlmann, a longtime Elder Scrolls designer and Skyrim co‑lead, says he left Bethesda in 2023 after more than two decades, speaking in an interview reported by PC Gamer and summarized by GamesRadar+.
  • He says Todd Howard verbally told him after Skyrim that he would lead The Elder Scrolls 6, but when the time came he was offered only an “important role” instead.
  • Kuhlmann describes mounting red tape and a shift toward managerial duties that reduced his hands‑on design work, which he found increasingly unsatisfying.
  • He recounts communication breakdowns across Bethesda’s expanded studios during Starfield’s development, with different teams giving conflicting guidance on key decisions.
  • He adds that a cliffhanger ending he once imagined for TES6 would be unrealistic given the long gaps between series entries, reflecting how his thinking has changed since leaving.