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Elden Ring: Tarnished Edition Lands On Switch 2 as a Strong but Compromised Port

Independent testing shows Nintendo’s new console runs the full game and expansion with faster load times while making clear sacrifices in resolution and frame pacing.

Overview

  • The Tarnished Edition launched on Switch 2 in late August and ships the base Elden Ring, the Shadow of the Erdtree expansion, and Switch‑exclusive skins and starting classes.
  • Digital Foundry’s in‑depth analysis published this week finds the port uses dynamic docked resolution roughly between 720p and 1080p and dynamic handheld resolution roughly between 432p and 864p.
  • Digital Foundry reports the build uses a 40 fps cap but most play sits around 30–35 fps in docked mode with more frequent dips in handheld play and occasional falls toward 25 fps.
  • FromSoftware did not use NVIDIA DLSS and instead deployed its own upscaler and anti‑aliasing, the game has no graphics‑mode toggle, and handheld reduces foliage, shadow and reflection quality to preserve performance.
  • One reviewer separately reported a hard 30 fps lock and handheld stutters, a claim that conflicts with Digital Foundry’s measurements and leaves a small but notable discrepancy for users and patching to resolve.