Overview
- Nightreign launched May 30 with solo and up to three-player co-op runs, and a two-player mode is slated for a future update.
- Each run follows a three-day roguelike cycle featuring randomized zones, loot drops and Nightlord boss encounters.
- A constantly advancing ring of fire pressures teams to weigh exploration against efficiency or risk falling behind.
- Dying outside major boss fights strips a level and core stats, forcing players to decide between reclaiming lost runes or pushing forward.
- The game lacks built-in voice or text chat, so coordinated pings and gestures are essential as FromSoftware’s strong post-launch track record promises ongoing updates.