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Eidos Montreal Lays Off 75 Employees as Project Concludes

The Embracer-owned studio cites the end of a project mandate and lack of reallocation options for the layoffs, while reaffirming commitment to ongoing game development.

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Today, we informed our studio staff that we are going to let go up to 75 valuable members, as one of our mandates is coming to an end. It is not a reflection of their dedication or skills, but unfortunately, we don’t have the capacity to entirely reallocate them to our other ongoing projects and services. These very talented, highly experienced experts are going to enter the employment market, and we are working to support them through this transition.
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Overview

  • Eidos Montreal announced the layoff of 75 employees, attributing the decision to the conclusion of a project mandate.
  • The studio stated it could not reallocate the affected employees to other projects or services within the company.
  • This marks the second significant round of layoffs at Eidos Montreal under Embracer Group, following 97 job cuts in 2024 after a canceled Deus Ex project.
  • Eidos Montreal remains focused on its current projects, including its co-development role on the Fable reboot, scheduled for release in 2026.
  • The layoffs are part of broader restructuring efforts by Embracer Group, which has included studio closures, project cancellations, and job cuts across its subsidiaries.