Overview
- PC Gamer and Aftermath describe the early-access release as half-baked despite enjoyable, familiar skating controls.
- Constant voiceover guidance and a new AI-driven stunt setup replacing Hall of Meat are called gimmicks that pull focus from skating.
- Reviewers fault the presentation for a corporate, Fortnite-like vibe that they say clashes with the series’ skate culture roots.
- San Vansterdam is depicted as sparse, with few NPCs, noninteractive traffic, and limited ways for players to meaningfully engage.
- Monetization draws sharp criticism, with emotes locked behind loot boxes and a free-to-play marketplace that undercuts a sense of community during early access.