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EA Reportedly Targets Annual Battlefield Releases Through Three-Studio Rotation

The unconfirmed shift is based on analyst Michael Pachter’s account of comments from franchise head Byron Beede.

Overview

  • Analyst Michael Pachter says GM Byron Beede told him EA aims to move Battlefield to yearly releases by running three studios in rotation.
  • He says the transition would take five to six years before EA delivers back-to-back annual entries, indicating no immediate change in cadence.
  • EA has not confirmed the plan, and PC Gamer reports the company did not respond to a request for comment.
  • The report has drawn pushback from players online, and a former DICE developer has warned annualization could lean on heavier live-service monetization with battle passes and a free-to-play mode.
  • The roadmap would follow Battlefield 6’s October 10 launch after two open beta weekends, with coverage noting the strategy could change depending on the game’s long-term performance.