Overview
- BioWare proposed both remaster and full remake approaches for Origins, Dragon Age 2 and Inquisition under a unified ‘Champions’ trilogy concept.
- EA declined to provide new funding and directed BioWare to shoulder any remaster work within its existing internal budgets.
- The first three Dragon Age games were built on three different proprietary engines—Eclipse, Lycium and Frostbite—creating complex technical hurdles.
- Internal pitches included using Frostbite development tools and outsourcing asset upgrades to experienced mod houses for a streamlined remake.
- With EA unwilling to greenlight funding, a near-term Dragon Age remastered collection is now considered highly unlikely despite studio support.