EA Faces Backlash Over CEO's Live-Service Comments on Dragon Age: The Veilguard
Criticism mounts as former BioWare developers and industry voices reject claims that live-service elements would have saved the game's sales performance.
- EA CEO Andrew Wilson attributed Dragon Age: The Veilguard's underperformance to its lack of live-service features, sparking criticism from former BioWare developers and industry analysts.
- Ex-BioWare leads David Gaider and Mike Laidlaw rejected the notion, emphasizing the importance of preserving the single-player RPG identity that fans love.
- The Veilguard sold 1.5 million copies in its first two months, falling short of EA's sales expectations, which were reportedly double that figure.
- The game's troubled 10-year development cycle, including redesigns and layoffs, likely contributed to its struggles in a competitive RPG market dominated by hits like Baldur's Gate 3.
- Concerns have arisen that EA's focus on live-service models could influence the direction of future projects like Mass Effect 5, though no official decisions have been confirmed.