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EA Declined Funding for Dragon Age Trilogy Remasters, Former Lead Says

According to former executive producer Mark Darrah, technical hurdles, a post-Veilguard downsizing and EA’s resistance to remasters have stalled any near-term Dragon Age revival.

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A screenshot showing a heavily armored man attacking a tall enemy with an even larger enemy running toward them in Dragon Age: Origins - Ultimate Edition.
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Two armored dwarves stand side by side

Overview

  • BioWare pitched multiple soft proposals to remaster or remake the first three Dragon Age games as a “Champions Trilogy,” but EA refused to allocate new funding.
  • Darrah criticized EA’s historic aversion to remasters, noting that any project would have had to use existing studio budgets already tied to other titles.
  • Unifying Dragon Age: Origins and II on Eclipse engines with Inquisition’s Frostbite code posed significant technical and staffing challenges.
  • Dragon Age: The Veilguard engaged about 1.5 million players in its first two months—roughly half EA’s target—triggering early-2025 layoffs and reassignments at BioWare.
  • With a reduced core team now focused on Mass Effect 5 development, Darrah says a Dragon Age remaster is unlikely to proceed soon.