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EA Closes BioWare and Ends Next Mass Effect

EA says heavy debt from its August takeover is forcing a reallocation of resources to sports titles to prioritize live-service revenue.

Overview

  • EA confirmed on Wednesday that it will close BioWare’s Edmonton studio and stop development of the Mass Effect sequel that had been announced in 2020.
  • The company is cutting about 400 roles worldwide, with roughly 50 jobs affected at BioWare and the Edmonton site to be shuttered.
  • An internal memo from EA leaders notes the Mass Effect project was in an early stage with only a small core team, and the publisher chose not to continue development.
  • The moves follow EA’s August 4 takeover by a consortium that left roughly $20 billion of debt on the company, a factor executives cite for shifting investment toward sports and live‑service franchises.
  • Industry impact could include uncertain futures for BioWare IPs, displaced developers seeking new roles, and a wider trend of publishers favoring recurring‑revenue games over large single‑player RPGs.