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Dying Light: The Beast Launches, Restoring Survival-Horror Focus to the Series

Techland positions the standalone as a bridge led by Kyle Crane’s comeback alongside a new Beast transformation.

Overview

  • The game released on September 18, 2025 for PC, PlayStation 5, and Xbox Series following a one-month polish delay to tune balance, UI, physics, cutscenes, and animations.
  • Early reception includes ComicBook.com’s 2/5 review citing clumsy parkour, repetitive boss encounters, and unfocused systems, with firearms and melee criticized for fit and pacing.
  • Originally scoped as Dying Light 2 DLC, the project expanded into a standalone entry after the return of Kyle Crane and a broadened narrative and mechanical vision.
  • Core systems emphasize tense survival with a persistent day–night cycle, four-player co-op, scarce firearm ammo, weapon durability, vehicles, and a new Beast skill tree for Crane.
  • The story is set in Castor Rock and introduces The Baron, the antagonist who imprisoned and experimented on Crane for 13 years, framing a narrative bridge between the first two games.