Overview
- In a new Variety interview, Matt Duffer says he was playing Baldur’s Gate 3 while mapping the ending and wanted victory to hinge on the entire party working together.
- Coverage from GamesRadar+, Dexerto, and Eurogamer highlights how the finale’s structure mirrors tabletop- and RPG-style teamwork rather than a lone-hero finish.
- Analysts note shared Mind Flayer and Illithid motifs that underscore a thematic and mechanical influence instead of a direct plot lift.
- Larian Studios chief Swen Vincke publicly acknowledged the shoutout with a brief tweet, marking a friendly nod from the game’s creator.
- The main series has wrapped on Netflix, and the Duffers have signaled a spinoff in early development that is separate from the original mythology.