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Dragon Quest VII Reimagined Removes Storylines and Modernizes Play Ahead of Feb. 5 Release

The team targets the original’s bloat with cuts plus optional arcs to deliver a pace modern players can finish.

Overview

  • Square Enix sets a February 5, 2026 launch on PlayStation 5, Xbox Series X/S, Nintendo Switch and Switch 2, and PC.
  • Producer Takeshi Ichikawa says about three storylines were removed and four were made optional to shorten the critical path and speed the opening hours.
  • Progression adds Moonlighting for dual vocations, instant job swapping via the Career Sphere, and tweaks to underused classes such as a reworked Pirate.
  • Encounters now appear on the field with options for auto-battle and variable speed, quick overworld defeats of weaker foes, and new Let Loose abilities tied to vocations.
  • New scenarios including Kiefer-focused content and a never-before-seen possible ending arrive alongside a diorama look built from 3D‑scanned character dolls, with creator Yuji Horii still overseeing the series.