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Dragon Quest I & II HD‑2D Remakes Detail Scrolls, Sigils and Battle Guidance Ahead of Oct. 30 Launch

Future HD‑2D projects hinge on how this expanded, modernized trilogy is received.

Overview

  • Square Enix introduces character‑specific Scrolls that teach new spells and skills found during exploration, expanding party customization.
  • The five Sigils from Dragon Quest II now feature across both games and can trigger effects like guaranteed criticals or upgraded abilities when conditions are met.
  • An optional Suggested Actions setting displays move recommendations above enemies to highlight weaknesses without altering classic turn‑based combat.
  • Rebalancing and scope updates include group encounters in Dragon Quest I, the Princess of Cannock becoming playable in II, and longer campaigns estimated at roughly 15 and 35 hours to the ending.
  • The remakes arrive October 30 on PC, PS5, Xbox Series X|S, Switch and Switch 2; the producer teases a "really big surprise" for trilogy playthroughs, notes no Switch‑to‑Switch 2 upgrade path, and says future remakes depend on reception.