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Dragon Quest Creator Yuji Horii Calls Final Fantasy X the Series’ 'Ultimate Perfection'

In a new Game Informer interview, he contrasts Final Fantasy’s voiced heroes with Dragon Quest’s player‑insert design.

Overview

  • Horii’s comments were published November 26 in a Game Informer interview and subsequently reported by GamesRadar+ and VGC.
  • He says he closely watched Final Fantasy’s debut as something to monitor but did not regard the series as a direct rival.
  • He describes Final Fantasy as character‑driven with protagonists who speak a lot, whereas Dragon Quest is built so the player becomes the protagonist.
  • He credits Dragon Quest’s enduring appeal to qualities he calls warmth and accessibility.
  • Dragon Quest launched in 1986, one year before Final Fantasy’s 1987 debut, and both series now reside under Square Enix.