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Dragon Age: The Veilguard Misses Targets by Nearly Half, Triggers BioWare Restructuring

EA’s push for broad market appeal compromised the decade-long RPG project, resulting in BioWare’s restructuring after the game missed sales goals by nearly 50%.

Rook, Neve, Emmrich, Lucanis, and the rest of their alliance stand together
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Overview

  • The decade-long development saw BioWare pivot from single-player to multiplayer and back without fully rebuilding the game around either format.
  • EA imposed an 18-month overhaul to target broad appeal, which developers say rushed world-building and constrained narrative scope.
  • Sales fell about 50% short of EA’s expectations, prompting the publisher to restructure BioWare and enact widespread layoffs.
  • Critics praised the game’s combat, companions and lore, but player reviews were sharply divided over a lack of meaningful choices.
  • Industry analysts warn that BioWare’s future now depends on the performance of its next project, Mass Effect 5, after more than a decade without a major hit.