Overview
- Extended Gamescom footage spotlights core play built around the lighthouse’s unfocused and focused beams plus actions from Twig, the bird companion.
- Previewers report handcrafted set-pieces with emergent interactions, including creatures reacting to light, gravity shifts, and localized time manipulation.
- Creative director Lee Petty emphasizes a non-lethal, low-stress design where players cannot die or irreversibly fail.
- Accessibility includes a simplified control scheme with robust remapping for controller or keyboard and mouse, plus Xbox Play Anywhere support.
- The game releases Oct. 17 on Xbox Series X|S, PC, Xbox Cloud, and Steam for $29.99, arriving day one on Xbox Game Pass.