Overview
- Doom: The Dark Ages requires significantly more powerful GPUs than its predecessor, with lower resolutions demanding faster hardware.
- AMD's RDNA-4 GPUs outperform NVIDIA's RTX 5000 series in most scenarios, particularly in ray tracing, while NVIDIA's Blackwell cards underperform relative to expectations.
- The game exclusively supports DLSS 4 for upscaling, with Intel XeSS outperforming FSR 3.1; FSR 4 is absent at launch due to Vulkan support limitations.
- Performance tuning is limited, with reduced graphics settings offering only a 20% FPS boost, making upscaling and DLSS Frame Generation crucial for smoother gameplay.
- Technical stability is strong, with smooth frame pacing, no shader stutters, and only one reported crash on an Intel Arc GPU, which did not recur.