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Donkey Kong Bananza Weaves Rare’s Legacy Into Its Destructible 3D World

Nintendo’s first fully 3D Donkey Kong title blends sandbox platforming with voxel-based terrain destruction inspired by its 1990s roots

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Overview

  • Bananza revives hallmarks from Rare’s Donkey Kong Country series, featuring balloon life counters and surprise cameos from Cranky, Diddy and Dixie Kong
  • Challenge stages and sandbox design echo Donkey Kong 64’s open-ended objectives and level structure
  • Pauline’s vocal abilities draw on DK64’s musical mechanics to power Bananza transformations and terrain-clearing co-op blasts
  • Developed by the Super Mario Odyssey team at Nintendo EPD Tokyo, the game marries Odyssey’s freeform exploration with fully destructible voxel environments
  • Opinion pieces published July 29–30 urge Nintendo to expand on Bananza’s formula with sequels and spin-offs starring Diddy Kong and other underused characters