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DLSS 4.5 Tops Blind 4K Image-Quality Test Across Six Games

Voters picked from identical clips using native TAA, DLSS 4.5 or FSR 4 with upscalers set to Quality.

Overview

  • Across 6,747 total votes, DLSS 4.5 received 3,249 votes (48.2%), native rendering got 1,619 (24.0%), FSR 4 had 1,013 (15.0%), and 866 (12.8%) found no difference.
  • DLSS 4.5 finished first in every title tested, with wide wins in Satisfactory (60.9%), Horizon Forbidden West (56.3%), and Anno 117 (50.1%).
  • The closest result was Cyberpunk 2077, where DLSS 4.5 edged native rendering 34.4% to 32.4%, while The Last of Us Part II saw DLSS lead with 40.9% as native and FSR were nearly tied.
  • ComputerBase’s blind test asked participants to choose the best picture quality after viewing identical 4K gameplay clips, with native using TAA and upscalers locked to the Quality preset.
  • Coverage notes scope limits, as DLAA and Intel’s XeSS were not included, and the outcome reflects perceived image quality rather than performance or motion-handling differences.