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Dispatch Set to Hit Three-Year Sales Goal in Three Months After Season Finale

The eight-episode, TV-style rollout produced rising weekly player spikes to a new Steam peak as the finale arrived.

Overview

  • AdHoc executive producer Michael Choung says the studio’s best‑case three‑year sales target is on pace to be reached in roughly three months.
  • The game has sold over one million copies since launch, exceeding early expectations.
  • SteamDB recorded a peak of about 220,060 concurrent players when the last episodes dropped, marking the largest surge of the season.
  • The disciplined two‑episodes‑per‑week cadence, initially debated internally, is being credited by the team for sustaining engagement.
  • Strong critical and fan reception has prompted active discussion of a second season, while the game remains available on PS5 and PC and is not on Xbox or Game Pass at this time.