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Digital Foundry Verifies Monster Hunter Wilds PC Slowdowns From Repeated DLC Checks as Capcom Sets Steam Patch for Jan. 27–28

Digital Foundry's testing points to a CPU bottleneck from repeated DLC queries in specific hub locations.

Overview

  • Digital Foundry measured the game performing thousands of DLC ownership checks that add CPU load and cut frame rates, chiefly near Support Desk Felyne NPCs in hubs.
  • A Nexus Mods workaround that reduces these checks, using REFramework, yielded roughly 11–26% higher performance in DF’s tests depending on settings.
  • Capcom scheduled Steam patch Ver.1.040.03.01 for January 27–28 to optimize Steam‑specific processing, and it has not confirmed a fix for this DLC‑check behavior.
  • Reddit user de_Tylmarande first flagged the anomaly after comparing DLC‑empty and DLC‑complete accounts and tested a mod that spoofed ownership to bypass the checks.
  • Independent retests report varying gains by hardware and location, with some systems seeing only small improvements and effects mostly limited to base‑camp proximity.