Overview
- Developers confirmed a hit‑registration problem where players see visible hits without damage or HUD indicators.
- Community clips also highlighted a dispersion issue where weapon spread does not reliably reset between bursts.
- DICE says the original beta bug was fixed, but two different dispersion problems were identified at launch and remain under investigation.
- A hotfix went live on October 15 addressing a case traced to certain weapon attachment combinations, with additional fixes still in progress.
- The team is evaluating broader dispersion tuning and continues to solicit player evidence as work continues ahead of Season 1 on October 28.