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DICE Reduces Conquest Ticket Counts Across All Battlefield 6 Maps to Speed Up Matches

The server-side change targets rounds that were ending on the mode’s timer rather than by ticket depletion.

Overview

  • The update went live on October 15 via a server-side rollout that required no client download.
  • Starting tickets now vary by map, with Operation Firestorm and Mirak Valley cut from 1,000 to 700 and several others reduced to 900 or 800.
  • Developers say the goal is a more natural match pace and they will monitor data and feedback for further tuning.
  • Many players and community figures argue the timer should be removed or extended instead, citing lost opportunities for late comebacks.
  • The tweak follows other early post-launch adjustments, including hit-registration fixes, Rush ticket increases, weapon balance changes, a doubled vehicle out-of-bounds timer on Manhattan Bridge, and a minor 1.0.1.6 stability patch as Season 1 approaches on October 28.