Overview
- Principal designer Florian Le Bihan acknowledged cases where targets show blood effects but no HUD hit indicator or damage is recorded.
- DICE says a beta-era bloom issue was fixed, yet two separate dispersion bugs are now causing excessive or non-resetting spread.
- The team identified a specific error that makes the first bullets after crouching miss despite accurate aim.
- Developers are preparing hotfixes and reviewing overall dispersion tuning, while asking players to share repro details and loadout info.
- Player clips widely document erratic misses, including close-range shots that should land under normal bloom behavior.