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DICE Acknowledges Battlefield 6 Vehicle Imbalance, Pledges Fixes Before Launch

The lead producer says vehicles were tuned conservatively to avoid launching with overpowering armor.

Overview

  • Lead producer David Sirland called the situation a "balance issue wholesale" and said the team is "actively working on" changes.
  • Beta play showed tanks, helicopters, jets, and jeeps were too vulnerable to infantry rockets, mines, missiles, and static cannons.
  • A leaked Operation Firestorm clip of an engineer sniping and firing rockets from a tower intensified community complaints about open-weapon classes.
  • Sirland disputed that open classes are the core cause and said the studio would rather start with weaker vehicles than risk overpowered ones.
  • DICE plans additional tuning through Battlefield Labs and pre-release updates ahead of the October 10 launch.