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Developers Say Physical Masters Depend on Day‑One Patches

They told a Seoul roundtable that manufacturing and collector deadlines force studios to submit early disc masters that are updated after launch, a practice that changes what a physical copy actually contains.

Overview

  • At a SKY31 Convention roundtable in Seoul on Wednesday, veteran developers including Kazutaka Kodaka and Shuhei Yoshida described a routine where teams hand in early master builds knowing updates will complete the game.
  • Kazutaka Kodaka said Too Kyo Games relies on physical sales in Japan and sometimes submits masters he believes are not fit to play without a day‑one patch.
  • Shuhei Yoshida said publishers typically ‘launch while praying’ players download the day‑one patch instead of playing the raw disc, highlighting how common the practice has become.
  • The need to press discs and pack collector editions forces much earlier certification and shipping deadlines, which creates a gap between the shipped disc and the developer’s intended final build.
  • The comments sharpen a policy tension as Sony moves away from discs by 2028 while Nintendo keeps physical support, raising questions about consumer ownership, long‑term access, and game preservation when patches are required for the full experience.