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Darrah Urges Mass Effect 5 Team to Use Dragon Age Failure as Leverage

Darrah believes highlighting The Veilguard’s live-service pivot and ensuing layoffs will force EA to allocate full resources to Mass Effect 5.

Bellara from Dragon Age: The Veilguard, a Dalish veil jumper elf, looks in a smitten fashion up at the player character.
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Overview

  • Mark Darrah says BioWare repeatedly cannibalized its own teams by moving talent across projects, leaving the studio stretched "bone-thin".
  • He highlights The Veilguard’s troubled production cycle, including a shift to live-service and a late return to single-player design.
  • The game’s underperformance against EA’s sales targets prompted widespread layoffs and reduced BioWare to a small core team for Mass Effect 5.
  • Darrah openly recommends that Mass Effect 5 developers scapegoat The Veilguard’s delays and staff departures to secure necessary backing from EA.
  • He warns that EA’s one-game-at-a-time fiscal model clashes with BioWare’s multi-project structure and undermines sustained resourcing.