Overview
- The sequel shifts to the 1990s Aral Sea, where an anomalous forest spreads across deserts, marshes, and deep waters.
- Core design returns with top-down survival, daytime exploration and scavenging, crafting, and night-time fortification without quest markers.
- The story is new and can be played without knowledge of the first game.
- PC release is planned via Steam and the Microsoft Store, with availability on Xbox Game Pass at launch.
- No release date was announced, as the original studio remains on hiatus and Ice-Pick Lodge takes over following its founder’s earlier departure.