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Dan Houser Says Bandwidth Issues Killed 'Bully 2' at Rockstar

The co-founder’s comments align with reports of a 2009 cancellation during Rockstar’s shift to fewer, bigger projects.

Overview

  • Speaking to IGN at LA Comic Con, Houser said a small lead creative team and limited senior leadership capacity prevented the sequel from moving forward.
  • Former Rockstar New England developers have said Bully 2 ran for roughly 12–18 months before management canceled it around 2009.
  • Prototype ideas reportedly flowed into later Rockstar games, including dynamically breaking glass and NPC behavior memory seen in Red Dead Redemption 2.
  • Coverage notes Rockstar consolidated around single, resource-heavy releases after GTA 5, deprioritizing mid-sized projects like a Bully follow-up.
  • Houser, now leading Absurd Ventures, said his team faces similar multi-project constraints, while outlets report Rockstar’s current focus remains Grand Theft Auto VI, expected by some to launch in 2026.