Dan Houser Explains Why a Grand Theft Auto Movie Never Materialized
The former Rockstar Games leader cites financial risks and creative control issues as key deterrents.
- Houser and Rockstar executives found movie adaptations too risky and economically unsound.
- Concerns over losing creative control and potential damage to the franchise deterred them.
- The perception of video game movies as low-quality further influenced their decision.
- Recent successes of game adaptations may change the landscape, but Houser remains focused on new ventures.
- Houser's new company, Absurd Ventures, aims to create cross-platform storytelling projects.