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Dan Houser Explains Why a Grand Theft Auto Movie Never Materialized

The former Rockstar Games leader cites financial risks and creative control issues as key deterrents.

  • Houser and Rockstar executives found movie adaptations too risky and economically unsound.
  • Concerns over losing creative control and potential damage to the franchise deterred them.
  • The perception of video game movies as low-quality further influenced their decision.
  • Recent successes of game adaptations may change the landscape, but Houser remains focused on new ventures.
  • Houser's new company, Absurd Ventures, aims to create cross-platform storytelling projects.
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