Overview
- Igor Sarzyński said extending Cyberpunk 2077’s pre-heist act would not improve the story, likening the request to lingering longer with “farmer Luke” before Star Wars truly begins.
- He maintained that the time spent with Jackie Welles was deliberate and sufficient for the character’s purpose, adding that the half-year montage was always planned.
- Sarzyński argued a longer rise-through-the-ranks arc would risk a meandering, unfocused experience given the vague early-game goal of “get to the top.”
- He acknowledged tension between urgent story stakes and optional side gigs, saying that if he did it again he would better contextualize side content and might gate a specific ending behind it.
- Positioning the series as narrative-driven rather than GTA-style, he noted players can still set their own pace in the open world and said CD Projekt will not rebuild 2077’s structure to match player requests.