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Crystal Dynamics Cuts Nearly 30 Jobs in Third Round of 2025 Layoffs

The studio says the reorganization is meant to concentrate resources on its next Tomb Raider.

Overview

  • Crystal Dynamics announced on LinkedIn that it has let go of just under 30 employees across multiple departments.
  • The company described the move as a difficult but necessary step to optimize development of its flagship Tomb Raider game.
  • This marks the third set of staff reductions in 2025, following cuts in March and another round in August.
  • The March layoffs affected 17 roles, and the August reductions followed Microsoft’s cancellation of the Perfect Dark reboot that Crystal Dynamics was co-developing.
  • The new Tomb Raider, built on Unreal Engine 5 and published by Amazon Games, has seen few public updates, even as separate Netflix and Amazon series tied to the franchise proceed.