Overview
- Digital Foundry’s initial testing found base PS5 Performance Mode unstable, fluctuating from the high 30s to 60fps and rendering at 1080p without upscaling.
- On the standard PS5, Balanced and Quality modes produced steadier results at roughly 40fps or 30fps and enabled FSR 3 to clean up the image.
- For a 60fps target on console, early analysis points to PS5 Pro using PSSR 2 for sharper visuals while maintaining that frame-rate goal.
- Reports of severe blur were linked to the game mishandling PS5’s 120Hz output on non‑120Hz displays, with PR director Will Powers advising users to disable the “Enable 120Hz Output” setting.
- Pearl Abyss had not issued an official notice on the 120Hz problem at the time of reporting, and Push Square noted console review code arrived only after launch as its staff described a rough experience on base PS5.