Overview
- Reviews published Sept. 18–19 praise the game’s bold shift to Dylan Faden as protagonist and its expansion of the Remedyverse while flagging new design risks.
- The Aberrant, a transformable melee weapon, and a zone‑leveling system reposition Control Resonant as a build‑driven action‑RPG rather than the original’s ranged shooter.
- Critics consistently applaud the game’s art direction, traversal and set‑piece Resonant boss fights, noting those bosses grant meaningful abilities that change combat and exploration.
- Multiple reviews note the combat loop sags late in the campaign because enemy health and limited skill growth make encounters feel repetitive and spongy.
- Early technical reports find stable performance on high‑end PS5 Pro and Xbox Series X modes, and first playthrough times fall around 25–27 hours with significantly more optional content.