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Civilization VII Introduces Bold Changes to the Iconic Strategy Series

The latest entry in the 4X franchise adds an Ages system, revamped diplomacy, and more dynamic gameplay, earning praise despite some divisive shifts.

  • Civilization VII introduces a new Ages system, dividing gameplay into Antiquity, Exploration, and Modern Ages, each with unique mechanics and objectives.
  • Players now select leaders and civilizations separately, with civilizations changing between Ages, offering strategic flexibility and replayability.
  • The new influence system overhauls diplomacy, allowing players to manage relationships, trade, and espionage through a dedicated resource.
  • Critics highlight the game's improved pacing and accessibility but note that aggressive playstyles remain overly dominant in achieving victory.
  • While praised for its innovative mechanics and polished presentation, some reviewers express concerns about limited map sizes and the potential for future expansions to address content gaps.
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