Overview
- The second closed beta notes detail major combat improvements including reduced input buffers, enhanced hit reactions with knockback, longer crowd control durations and network performance optimizations.
- A new Matrix skill tree node system will support four distinct combat styles per weapon and prompt a full class rebalancing to enable synergistic skill combinations.
- Open world updates will introduce region-specific visuals, dynamic grass and wind effects, and fresh exploration content such as themed caves and dynamic quests with hidden rewards.
- UI and performance upgrades encompass background loading reviews, streamlined on-screen effects, server-side processing tweaks and the relocation of certain combat zones to dedicated servers.
- Chrono Studio indicated that the scope of these system overhauls and further beta testing will push Chrono Odyssey’s launch past its originally planned 2025 window.