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Chris Avellone Says Bethesda Can't Remaster Fallout: New Vegas

Missing source code would force any remaster to use an engine-wrapping approach.

Overview

  • Chris Avellone, a senior designer on the original game, says Bethesda lacks the engineering skill to deliver a Fallout: New Vegas remaster.
  • He says Obsidian declined a $10,000 milestone to hand over full source code, which would have given Bethesda a build-ready project.
  • Avellone adds that Bethesda holds parts of the code but says he was told the studio could not reassemble them into a working build.
  • As a workaround, he proposes wrapping the original systems with Unreal Engine visuals, similar to Oblivion Remastered, and testing the process on Fallout 3 first.
  • He notes that Microsoft owns both Bethesda and Obsidian but says shared ownership does not guarantee cooperation, as hopes for a Fallout remaster grow after 2025's Oblivion update.