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Capcom Says Resident Evil Requiem Retains Multiplayer Roots, Expects Smooth PC Performance

The team reworked the six-year project into a single-player survival-horror entry after deciding the original online version wasn’t scary enough.

Overview

  • Producer Masato Kumazawa confirmed that unspecified features from the game’s earlier online, open-world build remain in the final release.
  • Capcom told investors it does not foresee Monster Hunter Wilds–style PC performance problems, citing different gameplay, system architecture, and network features.
  • Director Koshi Nakanishi described a deliberate tension curve, with Grace Ashcroft starting in extreme peril and growing markedly stronger over time.
  • Developers emphasized RE Engine scalability, saying the project’s design eased development across a range of hardware, including Nintendo Switch 2.
  • Resident Evil Requiem is scheduled to launch on February 27, 2026 for PS5, Xbox Series X/S, Nintendo Switch 2, and PC.