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Capcom Says Resident Evil Remakes Drive Annual Release Plan

The company says remakes help train its teams and provide the cash needed to make new mainline games and original IP.

Overview

  • Masachika Kawata told Game Informer in July 2026 that Capcom uses modern remakes to keep a near-annual Resident Evil release cadence and to let developers hone their skills.
  • Capcom recently released Resident Evil: Requiem and has confirmed a Code: Veronica remake targeting 2027 for current platforms.
  • The publisher argues remake sales supply funding for new mainline entries and new IP, a claim illustrated by an analyst-cited estimate that the Resident Evil 4 remake made roughly $560 million.
  • Kawata said developer capacity is focused on mainline titles and remakes, which explains the current scarcity of Resident Evil spin-offs.
  • Analysts and reporters warn the pool of legacy games to remake is limited, meaning Capcom may eventually need to produce multiple original Resident Evil projects at once to keep its current pace.