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Capcom Defends Onimusha Demo After Players Call It Too Easy

The producer says the demo was purposefully overpowered to show Musashi’s moves and press previews show tougher boss fights in unreleased sections.

Overview

  • Capcom released a free Onimusha: Way of the Sword demo in early June that offers an early-stage slice of the game with two difficulty options labeled easy and normal.
  • Many players complained the demo felt too easy because standard enemies show low aggression and basic attacks can be 'spam-mashed' to clear encounters.
  • Producer Akihito Kadowaki posted a video saying the demo intentionally grants Musashi some late-game skills so players can try more moves and that the final game will present tougher bosses and regular enemies.
  • Capcom reported the demo has been downloaded more than one million times and the game is scheduled to launch on September 25 with pre-orders open and a newly announced Switch 2 version.
  • Hands-on previews at Summer Game Fest let press play unreleased sections that include multi-stage, demanding boss fights and deeper combat systems not present in the public demo, which keeps the debate over final difficulty balance active ahead of launch.