Cancelled Battle Royale Mode Was a 'Game Changer,' Former Dev Reveals
Mike Clopper, a former director at Certain Affinity, claims the scrapped mode could have transformed the Halo franchise.
- The cancelled mode, codenamed Tatanka, was in development for Halo Infinite by Certain Affinity, but never officially announced.
- Mike Clopper, now at Raven Software, described working on the battle royale mode as a fantastic experience despite its cancellation.
- Tatanka was rumored to offer a unique gameplay experience tied to the Halo Infinite narrative, featuring a large map with diverse biomes.
- The cancellation reportedly resulted from a strategic shift towards new Halo projects, as the franchise moves to Unreal Engine 5.
- 343 Industries has been rebranded to Halo Studios, with multiple new Halo games currently in development using the new engine.