Overview
- The game is live with midnight local launches on console and region-based PC timings, including 9 pm PT on Nov. 13 and 5 am GMT on Nov. 14, with preloads available on all platforms.
- A substantial day-one update adjusts rotational aim assist, increases weapon XP rates, tweaks slide and mantling behavior, and rebalances numerous weapons across modes.
- Treyarch’s new Endgame unlocks after finishing the campaign, supporting up to 32 players across Avalon with escalating difficulty zones and the option to host friends who have not completed the story.
- Activision eased the top-tier grind by auto-unlocking the final Mastery Camos once players hit mode-specific thresholds after the third tier, with 16 mastery camos at launch and Warzone camo progression slated for Season 01 integration.
- Early reviews praise refined multiplayer movement, gunplay and new features like Skirmish and the copy-build tool, celebrate an expansive Zombies offering, and report sharp criticism of the campaign from some outlets.