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Bungie’s Marathon Launches March 5 After Server Slam Highlights Strengths and Stumbles

Early Server Slam reviews praise the gunplay as top-tier, with critiques focused on punishing balance and opaque menus.

Overview

  • Marathon goes live March 5 at 6 p.m. UTC on PC, PS5, and Xbox Series X|S, following a Server Slam that peaked at 143,621 concurrent Steam players.
  • Reviewers report best-in-class shooting and flexible Shell classes, with the solo-focused Rook offering a distinct stealth-leaning approach.
  • Combat balance drew concern for a lightning-fast time-to-kill, slow heals, and restrictive stamina that make encounters unforgiving and often decided by the opening shot.
  • Usability remains a major hurdle with a complicated UI, weak onboarding, and console menus that feel PC-centric, while early maps drew mixed reactions on design and liveliness.
  • The full launch adds the Sekuguchi Genetics faction, the Thief Shell with a remote drone, a third map called Outpost, expanded Priority Contracts, and more items and weapons, as Bungie patches issues and targets an endgame update later in March.