Overview
- Raid bosses in Desert Perpetual are exhibiting health pools far above advertised power deltas, making encounters in both contest and normal modes more punishing than intended.
- Players report misrepresentative damage numbers and inactive critical-hit scalars that undermine DPS expectations across multiple raid phases.
- Rally flags frequently fail to fully refresh ammo or abilities, forcing teams to reset encounters or endure prolonged fight sequences.
- Guardians are resorting to extensive loadout swaps between DPS phases to stack enough damage, a tactic that Bungie had not intended for the new raid design.
- Bungie has flagged these tuning and reward issues as high-priority on its official Reddit account and is monitoring community feedback to guide upcoming fixes.