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Bungie Probes Impossibly Tanky Bosses and Low-Tier Loot in Destiny 2’s Edge of Fate Raid

Community feedback highlights broken damage calculations alongside rally flag malfunctions, causing extended raid durations.

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Overview

  • Raid bosses in Desert Perpetual are exhibiting health pools far above advertised power deltas, making encounters in both contest and normal modes more punishing than intended.
  • Players report misrepresentative damage numbers and inactive critical-hit scalars that undermine DPS expectations across multiple raid phases.
  • Rally flags frequently fail to fully refresh ammo or abilities, forcing teams to reset encounters or endure prolonged fight sequences.
  • Guardians are resorting to extensive loadout swaps between DPS phases to stack enough damage, a tactic that Bungie had not intended for the new raid design.
  • Bungie has flagged these tuning and reward issues as high-priority on its official Reddit account and is monitoring community feedback to guide upcoming fixes.