Overview
- Players reported that Edge of Fate bosses require two to four times more damage phases than intended, forcing extensive loadout swaps to meet DPS checks.
- Damage number and critical-hit multiplier bugs have caused player output to register inconsistently during both contest and normal raid runs.
- Bungie confirmed that rally flags sometimes fail to fully refresh ammo and abilities on activation, prolonging boss encounters and resets.
- Normal mode clears have yielded Tier 1 items at −1 power, drawing criticism that easier Portal activities grant superior loot.
- The studio is actively tracking higher-than-advertised power deltas, damage display errors and reward imbalances ahead of targeted fixes and recalibrations.