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Build a Rocket Boy Begins Layoff Process Following MindsEye’s Troubled Launch

The Edinburgh studio says this consultation period will help it prioritize performance updates for its debut game in response to widespread technical issues.

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Overview

  • Build a Rocket Boy initiated a 45-day redundancy consultation on June 23 under UK law, signaling that over 100 roles may be cut.
  • MindsEye’s June 10 release drew sharp criticism for crashes, faulty AI and low frame rates, leaving it with a 38 Metacritic score.
  • The studio secured $110 million in Series D funding in January 2024 to build MindsEye and Everywhere, its planned user-generated content platform.
  • This marks the second round of layoffs in 2025 after a February downsizing aimed at making the roughly 500-strong workforce more agile.
  • Leadership says the restructuring will retain key staff to deliver ongoing patches and support the studio’s long-term ambitions.