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Bloober Team Showcases Cronos: The New Dawn's Evolving Combat and Remote Work Impact

The survival horror game blends retro mechanics, time-travel narrative, and dynamic enemy systems, enabled by hybrid hiring strategies.

The player character in Cronos aims a gun at a horrifying monster on the wall.
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Overview

  • Cronos: The New Dawn introduces an evolving enemy system where monsters absorb energy from fallen bodies to mutate and grow stronger.
  • Set in 1980s Soviet-era Krakow and a post-apocalyptic future, the game features a time-travel narrative rooted in real-world locations like Nowa Huta.
  • The combat system revives retro 'tank controls' with chargeable firearms and a resource-based flamethrower burst, replacing the traditional dodge mechanic.
  • Bloober Team's hybrid and remote hiring approach allowed the recruitment of specialized talent, including a dedicated 'gunsmith' for weapon design.
  • Developed alongside the acclaimed Silent Hill 2 remake, Cronos reflects Bloober Team's expanded ambitions in survival horror with a 2025 release planned for PC and consoles.